7 Wonders Board Game

I picked up 7 Wonders when it was the Deal of the Day on Amazon a week or so ago. I had never played it before, but I had heard great things about it and it had a 4.8 out of 5 star rating, so I thought it was worth getting. I’m so glad I did!

7 WondersIn 7 Wonders, you control one of seven ancient cities. You gather resources, trade with your neighboring cities, and choose to build up military, commercial, scientific, and/or civilian structures to make your city powerful. You also have the option of erecting a wonder, which gives your city various bonuses for every completed wonder stage.

I played 7 Wonders for the first time yesterday with 3 other first-time players. The directions were a bit confusing at first, but once we started playing, the rules made sense and we all caught on quickly.

The game starts in Age I and each player receives 7 cards. There are 3 Ages in total and each Age consists of 6 turns. At the start of a turn, each player chooses a card from their hand and everyone reveals and plays them simultaneously. Then, each player passes their remaining cards to the player sitting next to them and the next turn begins. Because you’re always giving your unused cards to your neighbor, it makes the strategy interesting. Do you play the card that will help you the most or do you get rid of the card that would give your neighbor a distinct advantage?

The game is surprisingly quick, about half an hour in length. Because everyone plays simultaneously, it should even be a quick game with a large group of players. Although I’ve only played with 4 players so far, the game works with 2-7 players and it seems like it would scale really well.

7 Wonders is a lot of fun and I think I’ll get a lot of play out of it. 🙂